Known fixes include switching the drive which Hammer is installed on, switching to Windows 7, or using SourceMultiTools (which can provide its own set of problems). Using Windows 7 圆4 (doesn’t work on VODKA’s machine, does work on Raeg’s).If you can’t see the grid, it can mean few things: either you’ve made some error during the setup (most likely related to changing paths in Hammer’s settings) or you’ve encountered one of those magical, trademarked Hammer Moments. Hammer should have a grid in at least 3 windows and a 3D view like this: Change the Game executable to $SteamUserDir\EYE\EYE.exeĬhange Place compiled maps in this directory(…) to $SteamUserDir\EYE\EYE\mapsĬlose the Hammer Editor and fire it up again, it should be configured and ready to go. Click Add and go to EYE\modding\eye.fgdĬhange Game Executable Directory to $SteamUserDir\eyeĬhange Game Directory to $SteamDir\steamapps\SourceMods\ When Hammer opens, go to Tools ► Options… Go to the SDK Launcher and double click Hammer in the Applications section. Now it’s time to fire up the Hammer editor and configure it. The default path should look something like this:įrom there, copy the models, materials and sounds folders to /steamapps/sourcemods/ folder that was made automatically for you. Leave all of the options alone on this screen, just click Next >
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